Greifenmaer GbR
Game Development
100% Remote
Full Time
Start October 2024
About Greifenmaer
We are Greifenmaer – a young indie games studio from Baden-Württemberg, developing a high-quality real-time tactics game called ‘Veil of Ashes’.
In Veil of Ashes you fight with diverse units from three unique factions against other players or AI-bots for the control of strategic points on atmospheric maps.
A battalion editor, where you can assemble your own armies, allows you to try out different play-styles on the battlefield.
To support the development of Veil of Ashes, we are looking for assistance in programming in Unreal Engine 5.
Your Tasks
As an intern in Game Programming, you will support us in various tasks related to the implementation of units in the game.
- Setup of units, turrets and projectiles in blueprints according to existing specifications, as well as testing and fine-tuning (e.g. in movement behavior).
- Setup of destruction effects on units.
- Implementation of gameplay effects (stat changes) of units, modules or projectiles.
- Support in testing new systems for issues with the creation of bug tracking entries.
Your Profile
- You are a Bachelor’s or Master’s student on a german university with at least 3 completed semesters and your focus is games programming.
- You have experience in developing with Unreal Engine.
- You have knowledge of blueprint-based programming in Unreal Engine.
- You are very accurate and can set up derived classes based on existing implementations.
Bonus Points:
- Experience with version control (e.g. Git, Subversion, Plastic, Perforce) and working in a team.
- You have knowledge of the programming language C++ (preferably for Unreal Engine) or other programming languages for games.
- You know the Gameplay Ability System of Unreal Engine.
- You are familiar with data-driven programming.
You are reliable and goal-oriented and want to work on an ambitious project. You like to contribute your ideas and you are motivated to take on responsible tasks and grow with them.
What we offer:
- A 5-month mandatory internship in which you work full-time from your home office on the real-time tactics game “Veil of Ashes”.
- Internship compensation: 500 € per month.
- Become part of the development of a high-quality game that stands out in the indie games market.
- Take on responsible tasks that you carry out independently and on your own responsibility.
- Experience everyday working life in a small indie games studio with a small dedicated team and flat hierarchies.
We are looking forward to your application via email!